Hello!I'm Han, a professional artist from the U.S. that has a passion for teaching those around me about the world of VR!Here, you can find everything I specialize in - from facial mocap and VR development programs, to creative idea building and community hosting!The buttons above will inform you more about myself, including contact information. Make yourself at home!
Promo - Furality Umbra
In addition to being a dealer at Furality Umbra's Dealer's Den, I also volunteer at a few conventions across the country, including Furality itself!For more information regarding Furality, please head here.
Need help with face tracking? Running into issues with development? Need tips on optimization? I'm writing documentation on all of this!If you have any suggestions on anything I should add, let me know.
Commission Status: OPEN
Suggestion
Commission
Collaboration
MP $150 $250
Details
Suggestions: Closed
Through a wishlist given here, you can purchase the model as a gift and it will have FT done for it! These are typically placed ahead of queue, unless a Commission or Collaboration is queued.
Commissions: Open
These are models that would not benefit from getting a patcher (eg. private models, niche/rare models). They are not redistributable, unless the recipient party purchases the work from me directly with permission of the client for $15.
Collaborations: Open
This is the section for model creators! This is for those who want to directly integrate my work with their own work, and distribute it on their product site for their model (eg. Gumroad, Booth, VRCArena, etc). You will need to supply me with a voucher for your model! I can supply a full Unity setup as well, as well as optional VTuber* work.
*I am not an expert on this field. Please be patient!
Ear + Tail Tracking (+$25)
For any tier, I can include integration of the model's ears and tail, if it comes with 'em! There's simple and advanced toggles in-game, as well as a tail toggle!
Here you can find my socials and community postings! Some may not be posted on as regularly as others.